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Suggestion how to bring people to play PVP

Posts 1 to 6 of 6

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Currently the Server is not lagging Players, they just don't sign up for the Pvp Modes cause they think they wont get rewarded or have any chance if they don't have perfect Equipment.

On top people think only MVP is good anything else is not worth it.

Its Hard to balance a server fully and people will get mad if they invested lots of time into a char and then they dont ever have a chance to Mvp.

But the Solution is Simple -- Stop having only 1 MVP

- Every Siege there will be 8 MVP'S, each Class will have its own
- This will be shown with different colour medals ingame ( Example: Best Ranger in Siege will recieve a Green MVP Medal and so on.

--> This should bring every class back to GuildSiege and not only bp yj and rangers and encourage players with not as good eq to join and compete for their own class MVP

Currently we are missing a nice Ranking so people see how well they did in previous sieges, due to the 99 life Sieges u can't implement a ranking ingame i am aware of this but like in the old days we need a website to upload our guild logs. This is an example of an exisiting website but it can't read this servers logs.

http://kicon.stepz.info/

All this information need to be updated in the Guild Siege log daily by the forum moderators and we wil have a smooth running ranking :_)

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2

BUMP!

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3

Love the idea of the different mvp classes.

But maybe not for siege, i like to have siege in a classical way, it used to be a team play system as the name already says it "Guild" Siege.

Maybe ur idea is good for pvp rumble as everyone is on his own anyways.

And then a class divided ranking to see who is the best of each class.

But to be honest i doubt that it will make more people siege, i mean look we have such great siege rewards, fwc sets with up to 30% penya and stats, S cards, 10% cards, upgrade items, custom pets and many more.
And people still dont care much about it.

You can make a good score with nearly any class and a medium type of equipment.
And you now get red chips according to your score in siege, its no longer just guild related (of course u get more as a winning guild, but still decent amount solo)

And also in 1vs1 siege, its so easy to play it actually and no one does it, and you get 250-500 chips in a single siege.
Thats more than 3x the amount u get of a normal siege.

Every day im thinking of new things to motivate people to join pvp but we gotta face it, flyff players in general are no longer that interested in pvp.
The whole idea about monster clash is to make people switch from pvm to pvp.
And the warrrior weapons now is for users to try pvp without investing much time into farming high end gear.

And at the end....
Many servers have 300++ players daily and maybe 10sieging and much more players there have perfect gear.
So many people just gear up chars perfectly without pvping.

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4

Sry swag but the rewards in siege and rumble are just bad. Who wants to play pvp for a pve fashion ? If you are able to play pvp then you already have enough perins farmed.. and this people mostly just farm dungeons so the cs set = useless for them. Then the lol pets , sry but the most people dont like them they are to big and not very intrestig. Also the 10atk on them are just.... Next thing rumble reward : lets dont talk about fp/mp food you should know that they are 100% useless 😐 then the 75 /120 sets. Ingame the sets cost max 2p who the fck should buy it for token and waste money on awakes... if its just 20 days ? Nobody.. Further the ancient "warrior?" Weaps , only the staff is usefull , i have like all ancoent weap. Rank 70+ and nobody wants them. People already have behe/ancient weaps so next shitty reward. Tbh all the rewards are making you stronger for pve but why ? Give us something like rly cool looking models / something that shows you are a good pvp player and not pve rewards...

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5

Secrets wrote:

Sry swag but the rewards in siege and rumble are just bad. Who wants to play pvp for a pve fashion ? If you are able to play pvp then you already have enough perins farmed.. and this people mostly just farm dungeons so the cs set = useless for them. Then the lol pets , sry but the most people dont like them they are to big and not very intrestig. Also the 10atk on them are just.... Next thing rumble reward : lets dont talk about fp/mp food you should know that they are 100% useless 😐 then the 75 /120 sets. Ingame the sets cost max 2p who the fck should buy it for token and waste money on awakes... if its just 20 days ? Nobody.. Further the ancient "warrior?" Weaps , only the staff is usefull , i have like all ancoent weap. Rank 70+ and nobody wants them. People already have behe/ancient weaps so next shitty reward. Tbh all the rewards are making you stronger for pve but why ? Give us something like rly cool looking models / something that shows you are a good pvp player and not pve rewards...


Well ur right in some cases but you gotta look at it from another perspective.
Why do we offer PVM based Rewards in a PVP game?
The thing is, we (and flyff in general) have a lot of people that only do PVM,  they aim for a perfect gear and then never ever PVP with it.
So in order to get PVM orientated players to play pvp, we must offer them a reward that would be usefull for them to motivate them to pvp.
A full PVM based player something that would give +PVP Dmg% (for example), he would never join a PVP game, why should he right?
- Makes sense to you now?

And not everything is meant to be usefull, im adressing the warrior weapons and set boxes now.
Those are not meant to be usefull for the older/already equiped players.
Those should be used for new players that only join for pvp or just joined to fame war, those should be used clean its not meant to be upgraded at all.
The idea behind it was;
- Join the server or PVP games
- get some medium equipment to farm new gear or to try out a new class for PVP without spending money on it.

Its easier said than done, adding something "usefull" for pvp&pvm is fairly hard, without ruining the market, like adding S cards for example.

My thoughts were i might add awakening Augmentation scrolls to the red chips npc, but im not sure about it yet.
Its not even Implement to our game so far.

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6

I kinda like the idea of different class MVPs

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